Every zone behind you now moves: clouds drift with the wind, trees and laundry sway, smoke rises, windows and lighthouses light up at dusk, and birds, bats, deer, boats, fish and stranger things come and go, depending on where you are, the time of day and the weather.
Gear looks far more varied. Swords, daggers, wands, staves, bows, spindles, lutes, horns, shields and tomes each come in many different shapes, and helms, hoods, crowns, capes, collars, boots and more have new styles too.
Higher-level gear looks grander, with gems, trims and a glow on the best pieces.
The camera sits a little further back, so you see more of each zone. On wide screens the ground now runs on past the ends of the zone instead of fading to dark.